[gd_scene load_steps=10 format=3 uid="uid://cchf5vmjp6ahj"] [ext_resource type="Script" path="res://scripts/level.gd" id="1_84g5v"] [ext_resource type="PackedScene" uid="uid://c7y3ileam1twx" path="res://scenes/player.tscn" id="2_d65cs"] [sub_resource type="PhysicsMaterial" id="PhysicsMaterial_mvbjk"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_5f3h6"] size = Vector2(326, 12) [sub_resource type="Gradient" id="Gradient_de2k8"] offsets = PackedFloat32Array(0) colors = PackedColorArray(0, 0, 0, 1) [sub_resource type="GradientTexture1D" id="GradientTexture1D_v33b1"] gradient = SubResource("Gradient_de2k8") [sub_resource type="RectangleShape2D" id="RectangleShape2D_iyldn"] size = Vector2(947, 20) [sub_resource type="Gradient" id="Gradient_14250"] colors = PackedColorArray(0.91, 0.42497, 0.1638, 1, 1, 0.3285, 0.21, 1) [sub_resource type="GradientTexture1D" id="GradientTexture1D_y3q5v"] gradient = SubResource("Gradient_14250") [node name="Level" type="Node2D"] script = ExtResource("1_84g5v") [node name="Player" parent="." instance=ExtResource("2_d65cs")] position = Vector2(230, 110) collision_layer = 2 [node name="StaticBody2D" type="StaticBody2D" parent="."] position = Vector2(191, 200) physics_material_override = SubResource("PhysicsMaterial_mvbjk") [node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"] shape = SubResource("RectangleShape2D_5f3h6") [node name="Sprite2D" type="Sprite2D" parent="StaticBody2D"] scale = Vector2(1.275, 12.325) texture = SubResource("GradientTexture1D_v33b1") [node name="Deathzone" type="Area2D" parent="."] position = Vector2(293, 256) collision_layer = 4 collision_mask = 2 [node name="CollisionShape2D" type="CollisionShape2D" parent="Deathzone"] position = Vector2(0.5, 0) shape = SubResource("RectangleShape2D_iyldn") [node name="Sprite2D" type="Sprite2D" parent="Deathzone"] scale = Vector2(3.69, 20.06) texture = SubResource("GradientTexture1D_y3q5v") [node name="StartPosition" type="Marker2D" parent="."] position = Vector2(309, 135) [connection signal="body_entered" from="Deathzone" to="." method="_on_death_zone_body_entered"]