martian-mike/scenes/level.tscn

65 lines
2.5 KiB
Text

[gd_scene load_steps=11 format=3 uid="uid://cchf5vmjp6ahj"]
[ext_resource type="Script" path="res://scripts/level.gd" id="1_84g5v"]
[ext_resource type="PackedScene" uid="uid://c7y3ileam1twx" path="res://scenes/player.tscn" id="2_d65cs"]
[ext_resource type="PackedScene" uid="uid://dfrcbemxybvbj" path="res://scenes/jump_pad.tscn" id="3_vhvgl"]
[ext_resource type="PackedScene" uid="uid://cnt3xr237kdqs" path="res://scenes/saw_trap.tscn" id="4_f5456"]
[ext_resource type="PackedScene" uid="uid://cxfl4ogd53fb3" path="res://scenes/spike_ball_trap.tscn" id="5_8oo66"]
[ext_resource type="PackedScene" uid="uid://c72cqu6ot5fc2" path="res://scenes/tile_map.tscn" id="6_8qvnr"]
[ext_resource type="PackedScene" uid="uid://condfnt5uowdc" path="res://scenes/background.tscn" id="7_fogjy"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_iyldn"]
size = Vector2(947, 20)
[sub_resource type="Gradient" id="Gradient_14250"]
colors = PackedColorArray(0.91, 0.42497, 0.1638, 1, 1, 0.3285, 0.21, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_y3q5v"]
gradient = SubResource("Gradient_14250")
[node name="Level" type="Node2D"]
script = ExtResource("1_84g5v")
[node name="Player" parent="." instance=ExtResource("2_d65cs")]
position = Vector2(336, 25)
collision_layer = 2
[node name="Deathzone" type="Area2D" parent="."]
position = Vector2(293, 256)
collision_layer = 4
collision_mask = 2
[node name="CollisionShape2D" type="CollisionShape2D" parent="Deathzone"]
position = Vector2(0.5, 0)
shape = SubResource("RectangleShape2D_iyldn")
[node name="Sprite2D" type="Sprite2D" parent="Deathzone"]
scale = Vector2(3.69, 20.06)
texture = SubResource("GradientTexture1D_y3q5v")
[node name="StartPosition" type="Marker2D" parent="."]
position = Vector2(336, 25)
[node name="Objects" type="Node2D" parent="."]
[node name="JumpPad" parent="Objects" instance=ExtResource("3_vhvgl")]
position = Vector2(349, 160)
[node name="JumpPad2" parent="Objects" instance=ExtResource("3_vhvgl")]
position = Vector2(151, 160)
jump_force = 500
[node name="Traps" type="Node2D" parent="."]
[node name="SawTrap" parent="Traps" instance=ExtResource("4_f5456")]
position = Vector2(283, 119)
[node name="SpikeBallTrap" parent="Traps" instance=ExtResource("5_8oo66")]
position = Vector2(199, 69)
[node name="TileMapLayer" parent="." instance=ExtResource("6_8qvnr")]
position = Vector2(160, 162)
[node name="Background" parent="." instance=ExtResource("7_fogjy")]
[connection signal="body_entered" from="Deathzone" to="." method="_on_death_zone_body_entered"]