martian-mike/scenes/level.tscn
2024-11-01 21:03:12 +03:00

33 lines
1.2 KiB
Text

[gd_scene load_steps=7 format=3 uid="uid://cchf5vmjp6ahj"]
[ext_resource type="Script" path="res://scripts/level.gd" id="1_84g5v"]
[ext_resource type="PackedScene" uid="uid://c7y3ileam1twx" path="res://scenes/player.tscn" id="2_d65cs"]
[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_mvbjk"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_5f3h6"]
size = Vector2(326, 12)
[sub_resource type="Gradient" id="Gradient_de2k8"]
offsets = PackedFloat32Array(0)
colors = PackedColorArray(0, 0, 0, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_v33b1"]
gradient = SubResource("Gradient_de2k8")
[node name="Level" type="Node2D"]
script = ExtResource("1_84g5v")
[node name="Player" parent="." instance=ExtResource("2_d65cs")]
position = Vector2(230, 110)
[node name="StaticBody2D" type="StaticBody2D" parent="."]
position = Vector2(204, 173)
physics_material_override = SubResource("PhysicsMaterial_mvbjk")
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
shape = SubResource("RectangleShape2D_5f3h6")
[node name="Sprite2D" type="Sprite2D" parent="StaticBody2D"]
scale = Vector2(1.275, 12.325)
texture = SubResource("GradientTexture1D_v33b1")